
Fresh, Blood, & Concrete
Fresh, Blood, & Concrete follows Lera, an architect stranded near a deserted Siberian apartment block that hides horrorshifts between concrete, memory, and flesh. A strange girl named Nika leads her deeper into rooms shaped by trauma, illusion, and unspoken dread. A creeping sense of distortion grows with every discovery as the building mirrors Lera’s past and her fear of losing herself. A chilling choice waits at the end—face the truth or fade away!
CORE GAMEPLAY EXPERIENCE
The gameplay of Fresh, Blood, & Concrete centers on slow, atmospheric exploration. Every hallway reveals deeper psychological tension as the apartment bends between decaying concrete and disturbing organic growth. Inventory descriptions expand fragmentary memories that gradually reframe Lera’s past and shape the emotional tone of each new location. Controls support a simple point-and-move structure that keeps focus on story, discovery, and quiet dread while dialogue pushes the connection between Lera and Nika into increasingly fragile territory. The entire journey forms a steady narrative spiral that guides players toward a final, defining decision.
Two Endings to Unravel
- Happy Ending (Illusion’s Comfort): Lera accepts becoming part of the complex and sinks into a warm, fabricated childhood shaped by friendly faces and a loving mother. This path reflects symbolic self-erasure wrapped in gentle illusion.
- True Ending (Life’s Burden): Lera chooses to fight for her real life, leading to Nika’s painful sacrifice as she forces open the living exit. This path highlights survival through struggle and the courage to keep moving forward.
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